Men of
War: Vietnam is a
new game in the critically acclaimed series. Two new, story driven campaigns
let you taste the explosive mix of the jungle, Hueys and rock n roll in early
1968.
The US campaign focuses on a team of elite
special ops soldiers, and each one of them has a personality. The unit includes
Sergeant John Merrill, machinegunner Jim Walsh, sniper Sonny Armstrong, grenade
launcher operator Carl Dillan and combat engineer Bill Kirby. In some missions
they can count only on themselves, while in the others they act together with
regular US and South Vietnamese troops.
The North Vietnam campaign tells the story of
two Soviet military consultants and two soldiers of the North Vietnam Army who
are the only survivors of an ambush prepared by the US troops. The task of
getting back to the North Vietnam territory is a difficult one they have no
means of radio communication, no wheeled vehicles, and it’s too far to make it
there on foot. On their way these survivors get involved in a chain of bloodbath
engagements and find themselves in the dead center of the well known Tet
offensive.
Men of War: Vietnam, like the other Men of War
games, is a real time tactical game. That means no base building, and more
often than not the men at your disposal when you start a map are the only units
you'll get until you finish that map. It's also one of the toughest game's I've
played in a very long time. To give you some idea of how tough, the very first
mission opens with the destruction of almost your entire platoon, and you're
told the chopper that blew up your men is probably coming back around to finish
the job. If you don't move your four guys into the jungle in the first fifteen
seconds, you lose. If you hide correctly, then you deal with about ten
patrolling enemies. With four guys. And if you lose one of those units, you're
stuck with three for the rest of the very long and difficult mission. There's
no tutorial either, and the controls are unintuitive at best (default camera
controls are spread in an odd way across the numpad), so you can expect an
enormously steep learning curve.
The game mechanics in Men
of War are at times inconsistent. Moving to cover from the open while under
fire generally goes one of two ways: your men run to where you wanted, take
cover, and wait for your instruction or start shooting hostiles in range, or
they run about half way and start firing on nearby enemies, drawing attention
from every hostile in the area and promptly get cut down. The cover system
itself though is interesting and versatile, as is the sheer volume of movement
options and ways to use the terrain Both enemy and allied AI is at times screwy
and at other times brilliant.
OS:Windows XP, Vista or Win7
CPU: Core
2 Duo 2.33GHz
RAM: 2GB
Graphics: 256Mb
Hard Disk Space: 3 GB
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