Hydro
Thunder Hurricane is a boat
racing video game developed by Vector Unit and published by Microsoft
Game Studios for theXbox 360 via Xbox Live Arcade. The game was
released on July 28, 2010 as part of Microsoft's Xbox Live Summer of
Arcade promotion. It is the sequel to Hydro Thunder, originally an arcade game
and part of the Thunder series. It was also released onto theWindows
Store.
Gameplay
in Hurricane involves players selecting one of nine boats to race
through over-the-top scenarios. Players can collect boost powerups throughout
a course which are used to increase the speed of the boat, jump over obstacles,
or unlock shortcuts. The game comes with three single player and two
multiplayer modes, some of which are new to the series.
Hydro
Thunder Hurricane received generally positive reviews, averaging 79% at GameRankings and
75 out of 100 at Meteoritic, two video game aggregate sites.
Critics generally praised the varied qualities of the different boats, the
diverse arcade-style courses, and the game's overall replay value. The game has
sold an estimated 321,000 copies as of end-of-year 2012, with the Tempest
Pack expansion reaching just over 38,000 units in sales in that same
period.
Hydro
Thunder Hurricane is an arcade-style boat racing game, and
the sequel to Hydro Thunder. Gameplay involves players selecting one
of nine boats to race through one of eight courses. The primary mode of
gameplay involves a sixteen competitor race to the finish line. As with Hydro
Thunder, players can collect boost powerups throughout a course which
physically transform the boat into a more aggressive-looking form. Once transformed,
players can use acquired boost to increase the speed of the boat temporarily,
or to jump over obstacles. The game's eight tracks are (in order): Lake
Powell, Storming Agar, Monster Island, Tsunami Bowl, Lost Babylon, Paris
Sewers, Seoul Stream, and Area 51.
Hurricane continues
the Thunder series tradition of hidden shortcuts and alternate routes
in courses. Some routes can be found by simply driving towards them or smashing
through an obstacle, while others require the player to drive over green
powerups which lower gates or raise ramps Players earn credits by winning
races. These credits serve as points which automatically unlock additional
gameplay elements, such as boats, skins, new courses and game modes. Players
can choose to race a given mode and track additional times to earn more
credits.
The game
also adds three additional single-player game modes in which to compete. 'Ring
Master' removes all AI racing competitors and places a sequence of rings
throughout a given course. The objective is to drive through as many rings as
possible in the shortest amount of time. 'Gauntlet' also removes AI
competitors, but replaces the rings with explosive barrels littered throughout
the water. Players must complete the course as quickly as possible while
avoiding the barrels. 'Championship' mode is also new to the series, and
pits the player in a mixture of tracks and modes.
Hurricane also
features a number of multiplayer scenarios. Up to four players can complete via split
screen against each other and twelve AI competitors.Players can also use
any combination of split screen and Xbox Live players to play online
with up to eight players. Track times are recorded on leaderboards for
players to compete against. In addition one multiplayer-exclusive mode was
added, 'Rubber Ducky'. In this mode one player on each team pilots a boat in
the shape of a rubber duck. The remaining boats on each team try to protect
their team's duck while keeping the other team's at bay, with the winning team
being first to get their duck across the finish line. Multiplayer races feature
a "loser helper" powerup system. Instead of "1X" and
"4X" boost powerups, multiplayer races feature only one type of boost
power up. This power up is dynamic, awarding players leading the race with less
boost, while those in the rear are awarded more boost. This is to create a more
aggressive race, and to allow those with less skill to enjoy racing along with
more competitive players. Vector Unit explained the decision further on
their blog. "If players -- especially new players -- are too easily
frustrated, they just say screw this and drop out, which reduces the number of
players and the number of available online games.
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