Wolfenstein
Enemy Territory is a free and open source multiplayer first-person
shooter video game set during World War II. It was
originally planned to be released as a commercial expansion pack to Return
to Castle Wolfenstein and later as a standalone game. However, due to
problems with the single-player aspect, the multiplayer portion was released on
29 May 2003 as a freeware standalone game. In January 2004, the source
code for the game logic (not the game engine) was released to the benefit
of itsmodding community.
The game
uses a modified Return to Castle Wolfenstein engine, itself being a
heavily modified id Tech 3 engine, which has beenopen source since
2005. As of the first day of the 2010 Quake on, 12 August the entire
source code was released under the GNU General Public License v3. Multiple source
ports have been started. While the attempts made by OpenWolf and ET:Xreal
concentrate on innovating the renderer, the most active community project ET:
Legacy focuses on fixing issues by backporting improvements from ioquake3 while
staying binary compatible to the original game client, server and its
mods.
Wolfenstein:
Enemy Territory is an online multiplayer game, wherein the players
interact with each other over a network, in two teams (Allies and Axis)
to defend or destroy mission objectives. The game is playable over the Internet or
a Local Area Network. Like many online games, cheating and exploit
communities exist. To prevent cheating, the anti-cheat program TZAC is
used in some competition mods. In public games, PunkBuster used to
protect the game, however its developer, EvenBalance, discontinued support for
the game in October 2011. The ESL Wire Anti-Cheat was refused by the community
several times.
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