Grand Theft Auto game comes out in
October, but only on the PlayStation 2. Xbox and PC owners have to wait a half
a year or so for their versions of the game, and each always has the potential
to be better than the original release. That's saying something, because we're
already talking about one of the best games of 2004 and the best game in the
Grand Theft Auto series. Once again, the wait is over, and Grand Theft Auto:
San Andreas is now available on the PC and Xbox. While both versions have
aspects that are better than the outstanding PS2 game, visual weirdness on the
Xbox and a handful of technical issues on the PC prevent either version from
being the clear-cut best of the bunch.
The PC version comes on DVD only and is
packaged with a fully bound book that serves as the manual. It's definitely
some of the coolest PC game packaging around. This version also has the
potential to be the best-looking version of the game by a long shot. Support for
higher resolutions makes the textures and characters look sharper and much
better than either of the console versions. There's a draw distance slider
that, when turned all the way up, almost totally eliminates the draw-in and
fogging that's become synonymous with the series. Your Grove Street home looks
much more like a run-down South Central neighborhood when you can see more of
its surroundings. But all this graphical quality is offset by some serious
problems with the sound. Testing on three different machines that exceed the
recommended system specs got us three results. On one machine, we didn't
experience any audio glitches. On another, the audio simply cut out a lot,
leaving you to drive around with only music to keep you company. It's tough to
play when you can't hear your mission descriptions. On the third machine,
loading up a save game caused a loud grating noise--which sounded like the
bike-riding audio mixed with a helicopter--to scream out from the middle of the
Grove. We had to hop in a car and drive away from the area to make the noises
stop. Also, the cutscenes occasionally desynched from the audio, making the lip
movement appear to be way off.
Both versions have custom soundtrack
support, though using it robs you of the great DJs that populate the game's
radio stations. You'll still hear a lot of the funnier ads on the custom
station, though.
Overall, each version of the game has its
share of differences and minor issues, but the core game is fantastic,
regardless of the platform you play it on. While the list of games that can
list GTA as an influence grows longer and longer, there's still nothing quite
like the real thing, and the "bigger, better" approach to sequel
design definitely works in San Andreas' favor.
Just when you think you're getting used
to gang warfare, everything goes sour. We're certainly not interested in
spoiling the game's many interesting plot twists, so we'll leave out the
details. But suffice it to say you'll eventually need to get the heck out of
Los Santos. You wind up in the country outside the city, where you'll encounter
many more great characters and officially embark on your quest to put right
what's gone wrong. Once you get out of Los Santos, you won't really have to
worry about gang warfare for a while, and here the game settles down to present
a more GTA-like feel.
Processor: Pentium 4
RAM: 512 MB
Graphics: 128MB
Hard disk space: 4.7 GB free
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