Stronghold Crusader Extreme Old and
almost impossible, Stronghold Crusader Extreme is hard to recommend even to
diehard fans of this RTS series.
You can't go home again. That's the
lesson of Stronghold Crusader Extreme, a revamping of Firefly Studios' classic
2002 real-time strategy game Stronghold Crusader. This minor reimagining of an
oldie but goodie is several years late for the party, a real-time relic based
on antiquated game mechanics and production values. It doesn't even add much in
the way of new old-fashioned game content; it simply goes after hardcore fans
of the original game with a new Extreme Trail mode of play that takes you up a
ladder of impossibly murderous medieval skirmishes.
This is essentially a straight rehashing
of the first Stronghold Crusader. Gameplay shows every bit of its age, so what
you've got here is an old-school RTS game in which you build bases, gather
resources, and grind out soldiers for endless combat. You take on the role of a
medieval lord commanding a settlement in the dusty lands of the Crusades-era
Middle East, and must build it up by constructing the usual barracks, farms,
armories, and mines. Of course, the ultimate purpose is to use this economic
backbone to fund an army of knights, spearmen, bowmen, and the like, and
proceed to wipe your enemies off the map.
As with most RTS games from earlier in
the decade, the skirmish maps in the 20-mission Extreme Trail campaign are all
about speed, not strategy. The winner is always the one who can click the
quickest, which makes matches play out more like fast-forwarded street brawls
than real military engagements. This is actually one of the zippiest RTS games
of all time, and spectacularly tough when compared to the nonextreme trail
campaign in the original Stronghold Crusader. The pace has been so amped up and
the maps so packed with enemies that the combat is frenzied and chaotic.
Expect to be toast early and often if you
don't have some heavy playtime with the first game under your belt. Even with
this experience (which you can gain here because you get the complete original
game along with the supposedly new one), it's amazingly tough to emerge
victorious from even a single one of the scenarios. Multiple enemies target you
in all but the very first campaign mission, and this array of foes kicks off
every match by immediately hurling columns of troops at your puny little
village.
Maps cram all of the factions into such
close quarters that it's impossible to get started on a reasonable army before
the onslaught begins. Enemy armies are typically coming over the hill within no
more than a minute or two from the start of a game. It's hard to figure out
what you're supposed to do to stop these assaults, given that you're always
stuck battling these massive forces with just the handful of knights and
archers that you start with. You have the option of dropping in companies of
spearmen and macemen on the fly at timed intervals, and can erect walls to
somewhat stem the tide, but this seems to only delay the inevitable as steams
of enemy columns constantly rush toward your keep. All you're ever doing is
keeping your head above water, not building enough strength to take the fight
to the enemy.
Other aspects of the game don't fit with
2008. There is an online matching service, but it's hosted through the rather
clunky GameSpy Arcade system, and some sort of conflict or bug with our initial
install left us without the icon needed to activate this option on the
multiplayer screen. The isometric visuals of the six-year-old original haven't
been enhanced at all, so you're stuck with pixelated units and a maximum
resolution of 1024x768 that stretches the display to the point of blurriness on
a widescreen monitor. Not that there's much detail here to blur. Units look
like scrambling insects that convulse their way across the bland, blocky
landscape. Audio is just as dated. The music is a repetitive martial loop,
battles are loaded with tinny metal clashes, and order acknowledgements are
repetitive exclamations as bombastic and dumb as something you might hear during
the dinner show at Medieval Times.
Only someone who has just stepped out of a time
machine will have much patience for Stronghold Crusader Extreme. Aged,
formulaic, and spectacularly difficult, the game isn't remotely appealing to a
modern RTS audience.
Processor= 933MHz
RAM= 128MB
Graphics 32MB
1) Download & Extract With WinRAR
2) Easy To Install Play & Enjoy
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